Answer by ZenithCode
Add a rigidbody on the floor plane as well and character will not fall through.
View ArticleAnswer by blumenkohlfrau
Make sure that in the field under your terrain collider where it asks for "terrain data" that you have selected your terrain (when you click on the little circle, the box will pop up and you can choose...
View ArticleAnswer by EmJay
In Unity 3.0 you can't use character controller and rigidbody with a single gameObject. You need to write your own gravity scripts in order to simulate gravity's effect. And don't use...
View ArticleAnswer by ZenithCode
Add a rigidbody on the floor plane as well and character will not fall through.
View ArticleAnswer by blumenkohlfrau
Make sure that in the field under your terrain collider where it asks for "terrain data" that you have selected your terrain (when you click on the little circle, the box will pop up and you can choose...
View ArticleAnswer by EmJay
In Unity 3.0 you can't use character controller and rigidbody with a single gameObject. You need to write your own gravity scripts in order to simulate gravity's effect. And don't use...
View ArticleAnswer by MagyarPeter
Same here. Everything worked, until I imported the NewInputSystem's mobile tutorial assets. Now, mí character faling throught everything, even if I just put the character controller at an unused...
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